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Ph D course on Multimodal interaction in virtual environments

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"Multimodal interaction in virtual environments", 4ECTS course.
http://multimodalinteraction.wordpress.com/
This 4-ECTS course provides an overview of multimodal interaction techniques for
virtual environments. We start with an overview of multimodal perception to explain
how humans behave in virtual environments where incomplete and impoverished sensory
cues are reproduced. We then present an overview of technologies for
visual-haptic-audio feedback in virtual environments, together with sensing
technologies based on capacitive sensing and optical motion capture. We discuss
issues of integration of technologies, and we describe algorithms for recognizing
input data as well as simulating feedback based on physics modelling. We then
introduce evaluation techniques for multimodal environments.
The course extends for 4 ECTS, divided into 2 ECTS of lectures and 2 ECTS of
mini-project.

Content:
Introduction to multimodal interaction in virtual environments: perceptual
illusions, sensory substitution, and multimodal enhancement.
-Visual feedback: screen, projectors, head-mounted display
-Auditory feedback: surround sound, headphones
-Technologies for haptic feedback
-Physics based algorithms for audio-haptic feedback
-Sensing and tracking technologies (capacitive sensors, optical motion capture)
-Integration of technologies
.Evaluation of multimodal interfaces
For more information please contact : Associate professor Stefania Serafin, 
Aalborg University Copenhagen, sts (at) media.aau.dk

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Last Updated on Monday, 29 August 2011 12:03
 

Virtual Workshop "Software Engineering and Technology-Enhanced Learning"

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On the 12th of May Ph D candidates Oskar Pettersson (LNU) and Mamdouh Eljueidi (NTNU) will host a virtual workshop on Software Engineering and Technology-Enhanced Learning. This workshop aims to provide a forum for Ph D candidates and post-docs fellows to discuss issues related to software engineering and TEL.

Topics of interest for this workshop includes

  • Tools for rapid application development / prototyping
  • Commercial of-the-shelf (COTS) applications
  • Tools developed internally
  • SE approaches for TEL
  • End-user programming, e.g. Scratch, Android Inventor
  • Content reuse (Learning Object, Learning Design etc.) from a software perspective
  • What is on the horizon for the next few years (Cloud computing, The internet of things, Frameworks, Hardware etc.)

The virtual workshop will be hosted on Adobe Connect.

This workshop is open for people associated with the LEAF network but in case this sounds interesting please contact:

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Workshop Call: Exploring Design Methods for Mobile Learning

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Workshop at MobileHCI 2011, Aug 30–Sept 2, 2011, Stockholm.

http://www.mobilehci2011.org/

Organizers: Chiara Rossitto, Teresa Cerratto-Pargman, Daniel Spikol, Leif M. Hokstad 

The use of portable technologies, social media and mobile applications has become pervasive in the field of education. Such burgeoning technological development encourages the exploration of new geographies of learning, in formal and informal settings, at school and within organizations, as well as in leisure, lifelong situations. The goals of this workshop are to promote a dialogue between research on nomadic work and mobile learning. To discuss how different accounts of mobility and mobile interactions can assist in defining the analytical and design issues involved in designing technologies for learning at several locations. Such a conversation becomes relevant as mobile applications and devices are used ubiquitously across contexts and situations, in workplaces and homes, for private and leisure use, and with different ensembles of people.

This workshop will explore how accounts of mobility in work and leisure settings, together with the adoption of Interaction Design and HCI methodologies, could assist in designing technologies for mobile learning. Whereas pedagogical theories provide a set of tenets to frame and organize educational objectives and curricula, we feel that designing supporting technologies could benefit from: i) understanding the nature of the mobile interactions entailed in learning at several sites; ii) reflecting on how to frame and design new models of mobile interactions with technologies and between devices and applications. Such an inter-disciplinary dialogue could assist pedagogical design by bringing to the forefront the social, spatial, temporal and contextual issues related to people's active engagement with the "here" and "now" of learning experiences.

We invite contributions from heterogeneous backgrounds to explore aspects concerning the design of technologies for mobile learning, and the issues arising when different disciplines merge together. Contributors may wish to address a range of topics including, but not restricted to:

§ Aspects related to the use of design methodologies. We invite papers addressing the value of novel methods and techniques – map-drawing exercises, place walkthrough, diary keeping, collection of probes, user self-documenting techniques, sketching, experience prototyping, and other experience-centered methods.

§ Design and pedagogical challenges for learning technologies to be used across locations (i.e. indoors vs outdoors) and settings (i.e. formal vs informal). This could include the reciprocal interactions between design methods for mobile learning and pedagogical approaches to learning.

§ Issues of multi-mediation emerging from using constellations of technologies. Investigations of how Social media and Web 2.0 applications are used within workplaces and leisure time could contribute to research on mobile learning, and help understanding the potential and disadvantages of using them in educational settings.

§ The design of interactions models and how they come to shape, and be shaped by, social interactions among learners. Aspects of meaningful engagement with the range of formal and informal learning practices occurring at different sites are central to this point.

Important dates

Deadline Extended! April 30, 2011 paper submission.

May 15, 2011 notification of acceptance to authors.

Contributors are invited to submit position papers of max 4 pages following the MobileHCI template to chiara(AT)dsv.su.se.
The delegates can also submit demos or other interactive material in addition to the position papers. The workshop is open to scholars and developers who are actively involved in designing mobile technologies and interested in current state-of-the art research and development.

At least one author of the accepted papers must register to the workshop and the conference.

More about the organizers
Chiara Rossitto is a lecturer at the Dep. Of Information and Systems Sciences at Stockholm University. Chiara holds a PhD in Human-Computer Interaction from the Royal Institute of Technology (Sweden) and a Master Degree in Communication Sciences from the University of Siena (Italy). She has worked on a variety of research topics, including the analytical investigation of mobility in collaborative work settings, mobile learning, web-based support for collaborative writing, and technological support for the cultural heritage.

Daniel Spikol is a researcher at the Center for Learning and Knowledge Technologies (CeLeKT) and Senior Lecturer in the School of Computer Science, Mathematics, and Physics at Linnaeus University in Växjö, Sweden. His current research interests include the design and development of mobile and ubiquitous environments that explore different modes of collaboration that explore formal and informal inquiry-based learning and epistemic gaming. Spikol holds a PhD in Computer Science from Linnaeus University, a MSc from the Massachusetts Institute of Technology (MIT), and BFA from Rhode Island School of Design.

Teresa Cerratto-Pargman is Associate Professor of Human-Computer Interaction at the Dep. of Computer and Systems Sciences (DSV), Stockholm University. Teresa is interested in the relationship between writing and technology from socio-cultural perspectives of literacy and tool use. She works with a focus on design, adoption and use of technologies for reflective and collaborative purposes. She serves as a program committee member in a number of international scientific conferences and as reviewer in international journals. Teresa is the scientific leader of LEAF, a research network on Technology-Enhanced Learning funded by the NordForsk research council.

Leif Martin Hokstad is associate professor in ICT didactics at the section for university pedagogy at the Program for teacher training at NTNU. He has also worked as a consultant on educational technology for the Ministerial Task Force, the Datasecretariat, under the Royal Ministry of Church and Education. His research interests now are connected to the impact of computers in education, with a focus upon developing didactic approaches, the development of digital literacies, and the relationship between technology and knowledge development.



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Last Updated on Thursday, 14 April 2011 07:36
 



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